I ran into the issue during the talk at godays that I needed to talk to a controller providing output ports, so I needed to do this little patch here. Right now a controller with output ports is simply treated as a node, without caring for controller <-> controller communication.
Plus until now I cannot explain why the bugfix in line 262 was really necessary ...
if node.DMXBuffer[address] == nil {
node.DMXBuffer[address] = &dmxBuffer{}
}
Hey Jeroen,
I ran into the issue during the talk at godays that I needed to talk to a controller providing output ports, so I needed to do this little patch here. Right now a controller with output ports is simply treated as a node, without caring for controller <-> controller communication.
Plus until now I cannot explain why the bugfix in line 262 was really necessary ...