Base set
Age 1. Oars demand adds “If you do, draw a 1 and repeat this dogma effect!"
Age 2. Fermenting dogma is now “Draw a 2 for every color on your board with one or more leaves.”
Age 3. Feudalism dogma adds “If you do, unsplay that color of your cards!"
Age 5. Statistics demand is now “I demand you transfer all the highest cards in your score pile to your hand!”
Age 5. Measurement dogma is now “You may reveal and return a card…”
Age 5. Societies demand is now “I demand you transfer a card with a bulb higher than my top card of the same color from your board to my board! If you do, draw a 5!”
Age 6. First Industrialization dogma is now “Draw and tuck a 6 for every color on your board with one or more factories.”
Age 7. Combustion demand is now “I demand you transfer one card from your score pile to my score pile for every four crowns on my board!” and adds a dogma: “Return your bottom red card.”
Most of these will require code updates? But for sure Innovation.txt
https://boardgamegeek.com/thread/1817162/innovation-deluxe-change-list
Base set Age 1. Oars demand adds “If you do, draw a 1 and repeat this dogma effect!"
Age 2. Fermenting dogma is now “Draw a 2 for every color on your board with one or more leaves.”
Age 3. Feudalism dogma adds “If you do, unsplay that color of your cards!"
Age 5. Statistics demand is now “I demand you transfer all the highest cards in your score pile to your hand!”
Age 5. Measurement dogma is now “You may reveal and return a card…”
Age 5. Societies demand is now “I demand you transfer a card with a bulb higher than my top card of the same color from your board to my board! If you do, draw a 5!”
Age 6. First Industrialization dogma is now “Draw and tuck a 6 for every color on your board with one or more factories.”
Age 7. Combustion demand is now “I demand you transfer one card from your score pile to my score pile for every four crowns on my board!” and adds a dogma: “Return your bottom red card.”
Age 9. Fission dogma adds “Draw a 10.”