The issue of telling the vision launcher which robots to look for before calling wait_for_launch() returns - at the moment it waits until ‘OUR_ROBOT’ has been found, which is defined manually in the vision launcher file - it is not controllable from the UI / as arguments to the launcher.
The issue of telling the vision launcher which robots to look for before calling wait_for_launch() returns - at the moment it waits until ‘OUR_ROBOT’ has been found, which is defined manually in the vision launcher file - it is not controllable from the UI / as arguments to the launcher.