Just going off of what Josh left for us, the tile editor seems like an important thing to get done for now. As we know, we're going to have to:
Have square tiles:
Make sure that tiles can have different properties
Make sure that we can see tiles
Make sure that other objects can interact with tiles
That seems like a good jumping off point. Other than that, let's get used to using Git to work as a team.
Erik found a tile editor that we can use for creating our maps. It can be found here http://www.mapeditor.org/ . I am starting to work on how we can make the tiles have different properties.
Just going off of what Josh left for us, the tile editor seems like an important thing to get done for now. As we know, we're going to have to:
Have square tiles: Make sure that tiles can have different properties Make sure that we can see tiles Make sure that other objects can interact with tiles
That seems like a good jumping off point. Other than that, let's get used to using Git to work as a team.