In later versions where trapdoors became free-floatable by default, placing them in the open would have them rotate based on the direction you're looking.
However, in this and all other mods I've seen for 1.7.10 which allow trapdoors to free-stand, the trapdoor just defaults to one direction, and the only way to orient a trapdoor is to place it against a block, then break it.
In later versions where trapdoors became free-floatable by default, placing them in the open would have them rotate based on the direction you're looking. However, in this and all other mods I've seen for 1.7.10 which allow trapdoors to free-stand, the trapdoor just defaults to one direction, and the only way to orient a trapdoor is to place it against a block, then break it.
Any chance this could be solved here?