Consider fixing a glitch in multiplayer worlds where players are able to duplicate their own character by timing out.
The result is, once the player logs back in, their duplicate character will have the same inventory, at which point they can kill to dupe its contents:
Consider fixing a glitch in multiplayer worlds where players are able to duplicate their own character by timing out.
The result is, once the player logs back in, their duplicate character will have the same inventory, at which point they can kill to dupe its contents:![image](https://github.com/embeddedt/ArchaicFix/assets/47131096/9643f620-857d-4840-b13b-afcad80bd6c7)
https://bugs.mojang.com/browse/MC-37586 Possibly related to: https://bugs.mojang.com/browse/MC-92476
Likely fixed by Java Edition 16w06a and eventually officially adopted in 1.9