Further description of the enhancement:
Make tesla traps use UTIL_HudMessage.
Is this enhancement being created to fix another bug?:
Yes.
If so, what bug?:
The current system uses ClientPrint and has no control over how long a message
remains on screen. This means that to clear a message, we have to send the
message ' '. If we use UTIL_HudMessage, all we have to do is set the message
hold time to something like 0.5 seconds, then re-send the message (something
like "Press use to pick up tesla trap") every 0.45 seconds (or something like
that).
Original issue reported on code.google.com by ibe...@gmail.com on 9 Nov 2011 at 4:09
Original issue reported on code.google.com by
ibe...@gmail.com
on 9 Nov 2011 at 4:09