jtanx / ch1ckenscoop

Alien Swarm ch1ckenscoop mod mod
GNU General Public License v3.0
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Load commands Seconds after map start. #85

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Further description of the feature you'd like to see:

I've mentioned this before in the form of dropping items like jump jets etc. at 
the beginning of a map. But this idea doesn't have to be limited to that and 
could become a plugin almost.

By adding a tag to a command you could have it loaded after map start.

I.E. asw_delay asw_ent_create asw_weapon_jump_jet 

Where asw_delay is the command that triggers asw_ent_create asw_weapon_jump_jet 
in a preconceived manner after map start.

Original issue reported on code.google.com by jigonb...@live.com on 7 Jan 2013 at 3:39

GoogleCodeExporter commented 8 years ago
Also there could be a cvar to choose how many time. to run that command. This 
would keep you from having to post multiples of the same command to drop 
multiple items.

I.E. asw_runtime 4 asw_delay asw_ent_create asw_weapon_jump_jet
where asw_runtime is the trigger to run the command 4 times and drop 4 jump 
jets.

Original comment by jigonb...@live.com on 7 Jan 2013 at 3:44

GoogleCodeExporter commented 8 years ago
Could you possibly do away with the asw tag altogether and just turn them into 
source mod commands to make this a plugin for multiple srcds games?

Original comment by jigonb...@live.com on 7 Jan 2013 at 3:47

GoogleCodeExporter commented 8 years ago
Also it should be noted that when using asw_ent_create, the item is created on 
the players mouse pointer. This may need to be changed to a distance close to 
the marine instead.

Original comment by jigonb...@live.com on 7 Jan 2013 at 7:55