Further description of the enhancement:
-The idea is to have aliens spawn in large groups. Each alien will stay dorment
until a marine gets within a certain distance of it. Then it will attack
-Marines will have a shortened firing distance and slower move speed.
-Normal spawners will be kept to a minimum to allow zombie hordes to be the
main focus.
-Will come up with ideas to use ONE alien type as a boss.
Boss could be a fast shield bug or a couple of high health harvesters ETC.
-Mode should feel like you are mowing down hordes, but you have to get close in
their face.
-Aliens will have a fast attack speed, but slow move speed.
-Aliens attack distance will be a decent portion (60%) of it's enemy sensing
distance. So that they move slow at first, then pounce marines.
-Marines can't shoot very far so weapons will have to be powerful enough to
maim zombies.
-Would be neat to adjust the way drones move, allowing them to move in slow and
medium speed bursts toward the target. Making them unpredictable. They would
move in a fast speed boost upon attack mode.
Original issue reported on code.google.com by jigonb...@live.com on 8 Jan 2013 at 1:06
Original issue reported on code.google.com by
jigonb...@live.com
on 8 Jan 2013 at 1:06