Closed araghava closed 9 years ago
We added frustum culling in #32, but it would be nice to have the option to enable occlusion culling (disable rendering of objects covered by other objects).
This will be a lot of work, and there's a pretty good overview of the algorithms here.
We added frustum culling in #32, but it would be nice to have the option to enable occlusion culling (disable rendering of objects covered by other objects).
This will be a lot of work, and there's a pretty good overview of the algorithms here.