jtothebell / fake-08

A Pico-8 player/emulator for console homebrew
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Optimize writing to 3ds framebuffer #46

Closed jtothebell closed 3 years ago

jtothebell commented 3 years ago

only clear the both framebuffers completely on init, and then use RGB565 (16 bit) instead of RGB888 (24 bit) to transfer. Slightly loss in color fidelity, but worth it for a little speed up.