Closed cjritola closed 3 years ago
Going to wait until Mesa 18.1 is mainstream on ubuntu and will investigate further if problem persists.
There seems to be some issue with render-to-texture. May have seen this issue with intel 4600 a few years back among other issues. The other issues had to do with unbinding the framebuffer a certain way specific to intel gpu which the other gpus didn't require but I don't recall exactly what it was.
The flickering is highly random; even pausing the game causes the flickering to occur. There seem to be scenes from other cameras melding together with the existing scene.
Random flickering when a portal activates, strips of terrain flicker to portal view (sounds like texture ID corruption), local models are randomly switching to models found in the tunnel.
EXAMPLE: https://www.youtube.com/watch?v=ji-qTj4545Y
GPU info: Vendor: Intel Open Source Technology Center Renderer: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) Ver: 4.5 (Core Profile) Mesa 18.0.0-rc5 GLSL: 4.50 System info: Vendor: Oracle Corporation Arch: amd64 OS: Linux Ver:4.15.0-22-generic