The current implementation of animating backgroundColor with the block-based API really isn't correct. We need to fully decompose the initial and target color values into their RGBA components, and animate each one on their own spring. That way, if you retarget a color animation, the carryover velocities will actually be correct.
The current implementation of animating
backgroundColor
with the block-based API really isn't correct. We need to fully decompose the initial and target color values into their RGBA components, and animate each one on their own spring. That way, if you retarget a color animation, the carryover velocities will actually be correct.