juce-framework / JUCE

JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
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[Bug]: Debug Error on Manifest creation or deletion in build process #1304

Open bryfa opened 9 months ago

bryfa commented 9 months ago

Detailed steps on how to reproduce the bug

Building plugin on Windows 11 and JUCE 7.0.8 gives build error on creating the manifest.

Just create or open a project and build the plugin. I got a "Windows Runtime C++ Runtime Lib" dialog with the message: Debug Error! Pogram: ... \Debug\VST3 Manifest Helper\juce_vst3_helper.exe abort() has been called presse "Abort", "Retry" or "Ignore"

Everything seems to build correctly, but there is a problem with the manifest creation, deletion or whatever. Its on of the last steps in de build process

What is the expected behaviour?

Should build without this issue as it did on the previous version 7.0.7

Operating systems

Windows

What versions of the operating systems?

Windows 11 Pro Version 10.0.22621 Build 22621

Architectures

x86_64

Stacktrace

No response

Plug-in formats (if applicable)

No response

Plug-in host applications (DAWs) (if applicable)

none

Testing on the develop branch

I have not tested against the develop branch

Code of Conduct

tpoole commented 9 months ago

Can you please try the develop branch? I think this issue has been addressed.

bryfa commented 9 months ago

Tried with the dev branch and did not get the error in the first build, but did got the error in the second build:

Short build log: Build started... 1>------ Build started: Project: CCVEQ_VST3, Configuration: Debug x64 ------ 1>CCVEQ_VST3.vcxproj -> ...\Builds\VisualStudio2022\x64\Debug\VST3\CCVEQ.dll 1> 1 file(s) copied. 1>Deleted file - ...\Builds\VisualStudio2022\x64\Debug\VST3\CCVEQ.vst3\Contents\Resources\moduleinfo.json

then I got the error..

aminya commented 6 months ago

I can reproduce a similar error building with CMake/Ninja and Clang using Juce 7.0.10. It works on other platforms but not on Windows.

juce_vst3_helper fails with no errors:

 H:\GitHub\test\build\packages\test\Release\juce_vst3_helper.exe -create -version 0.0.1 -path H:/GitHub/test/build/packages/test/test_artefacts/Release/VST3/test.vst3 -output H:/GitHub/test/build/packages/test/test_artefacts/Release/VST3/test.vst3/Contents/Resources/moduleinfo.json""

I tried various other combinations of flags like removing --output, but all of them failed.

Can you add more logging to get more information?

I noticed that Juce's VST3 SDK has diverged from the upstream a bit. Those changes could be the reason why this fails. https://github.com/steinbergmedia/vst3sdk vs https://github.com/juce-framework/JUCE/tree/master/modules/juce_audio_processors/format_types/VST3_SDK

Especially the changes in: https://github.com/juce-framework/JUCE/blob/master/modules/juce_audio_processors/format_types/VST3_SDK/public.sdk/samples/vst-utilities/moduleinfotool/source/main.cpp

aminya commented 4 months ago

I dived into the issue, and I could get more information for the error. It turns out that some error was being ignored by the VST3 SDK. I have submitted a pull request for that:

https://github.com/juce-framework/JUCE/pull/1371 https://github.com/steinbergmedia/vst3_public_sdk/pull/68

My issue is that the VST3 SDK helper fails to load the .vst3 folder as a package. It says that the actual .vst3 file doesn't exist, although it does.

LoadLibray failed for path ./build/packages/test/test_artefacts/Release/VST3/test.vst3\Contents\x86_64-win\test.vst3. The specified module could not be found.

The main issue is that my .vst3 has a .dll dependency that was not on the PATH so Windows fails to load it. As soon as I added my .dll to PATH, it fixed the issue