Open bryfa opened 9 months ago
Can you please try the develop
branch? I think this issue has been addressed.
Tried with the dev branch and did not get the error in the first build, but did got the error in the second build:
Short build log: Build started... 1>------ Build started: Project: CCVEQ_VST3, Configuration: Debug x64 ------ 1>CCVEQ_VST3.vcxproj -> ...\Builds\VisualStudio2022\x64\Debug\VST3\CCVEQ.dll 1> 1 file(s) copied. 1>Deleted file - ...\Builds\VisualStudio2022\x64\Debug\VST3\CCVEQ.vst3\Contents\Resources\moduleinfo.json
then I got the error..
I can reproduce a similar error building with CMake/Ninja and Clang using Juce 7.0.10. It works on other platforms but not on Windows.
juce_vst3_helper fails with no errors:
H:\GitHub\test\build\packages\test\Release\juce_vst3_helper.exe -create -version 0.0.1 -path H:/GitHub/test/build/packages/test/test_artefacts/Release/VST3/test.vst3 -output H:/GitHub/test/build/packages/test/test_artefacts/Release/VST3/test.vst3/Contents/Resources/moduleinfo.json""
I tried various other combinations of flags like removing --output
, but all of them failed.
Can you add more logging to get more information?
I noticed that Juce's VST3 SDK has diverged from the upstream a bit. Those changes could be the reason why this fails. https://github.com/steinbergmedia/vst3sdk vs https://github.com/juce-framework/JUCE/tree/master/modules/juce_audio_processors/format_types/VST3_SDK
Especially the changes in: https://github.com/juce-framework/JUCE/blob/master/modules/juce_audio_processors/format_types/VST3_SDK/public.sdk/samples/vst-utilities/moduleinfotool/source/main.cpp
I dived into the issue, and I could get more information for the error. It turns out that some error was being ignored by the VST3 SDK. I have submitted a pull request for that:
https://github.com/juce-framework/JUCE/pull/1371 https://github.com/steinbergmedia/vst3_public_sdk/pull/68
My issue is that the VST3 SDK helper fails to load the .vst3
folder as a package. It says that the actual .vst3
file doesn't exist, although it does.
LoadLibray failed for path ./build/packages/test/test_artefacts/Release/VST3/test.vst3\Contents\x86_64-win\test.vst3. The specified module could not be found.
The main issue is that my .vst3
has a .dll
dependency that was not on the PATH so Windows fails to load it. As soon as I added my .dll
to PATH, it fixed the issue
Detailed steps on how to reproduce the bug
Building plugin on Windows 11 and JUCE 7.0.8 gives build error on creating the manifest.
Just create or open a project and build the plugin. I got a "Windows Runtime C++ Runtime Lib" dialog with the message: Debug Error! Pogram: ... \Debug\VST3 Manifest Helper\juce_vst3_helper.exe abort() has been called presse "Abort", "Retry" or "Ignore"
Everything seems to build correctly, but there is a problem with the manifest creation, deletion or whatever. Its on of the last steps in de build process
What is the expected behaviour?
Should build without this issue as it did on the previous version 7.0.7
Operating systems
Windows
What versions of the operating systems?
Windows 11 Pro Version 10.0.22621 Build 22621
Architectures
x86_64
Stacktrace
No response
Plug-in formats (if applicable)
No response
Plug-in host applications (DAWs) (if applicable)
none
Testing on the
develop
branchI have not tested against the
develop
branchCode of Conduct