juicermv / GTA-GPS-Redux

A complete GPS mod for Grand Theft Auto San Andreas
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Does not work in SAMP #15

Closed Vladik01-11 closed 1 year ago

Vladik01-11 commented 1 year ago

I don't know if this is related to my global modification, but if I use your GPS option for SAMP (R1), then it crashes at a certain distance from the player to the marker, I can throw off the modified Nodes, if it helps you, installed: CLEO SAMPFUNCS MoonLoader Limit Adjuster FastmanLimitAdjuster From the main

juicermv commented 1 year ago

Pretty sure I can track down what causes this, I'll check this out when I start working on the next update.

Vladik01-11 commented 1 year ago

I managed to find out that the crash occurs due to some settings in the ini, it crashes on standard ones, and when I changed them for myself, the crashes disappeared.

juicermv commented 1 year ago

I managed to find out that the crash occurs due to some settings in the ini, it crashes on standard ones, and when I changed them for myself, the crashes disappeared.

This is interesting. Which settings caused the crash?

Vladik01-11 commented 1 year ago

It has something to do with the setup "Respect direction of traffic" I think this is due to the fact that the paths are not original

juicermv commented 1 year ago

This is most likely an issue with SAMP then, since the value you put in that setting goes straight into the function that generates the GPS path, a built-in ingame function. Idk how SAMP works but their implementation of that function if they use their own implementation isn't correct in this case.