Open SimonDarksideJ opened 3 years ago
@SimonDarksideJ Unity rejected the package as it breaks so,e policy or something hence it's not in the asset store
This is more about packaging as a UPM @juicycleff , packages can be published to OpenUPM or NPM without being on the Unity store That way we can still use a Git UPM reference in projects or use OpenUPM or NPM as a packaging source
Will take a look at it now
Any Updates on it? install via package manager would be really great!
Is your feature request related to a problem? Please describe. Modern assets for Unity are now packaged in UPM style, which makes it far easier to adopt and include packages in a safe and version-controlled manner without affecting their project assets. https://docs.unity3d.com/Manual/Packages.html
Describe the solution you'd like Creating and publishing a UPM package is very easy, especially using templates such as this one https://github.com/StansAssets/Unity-Package-Sample (I also have a fork for a Powerscript powered one too)