Open EskAere opened 1 year ago
I just tried an export of the example project with Unity 2021.3.21, on Android 13 (Samsung Galaxy S20FE). I can't spot a difference with either Flutter 3.7.12 or 3.10.3.
See if you can replicate it in the example project, or if it is something limited to your own project.
useAndroidViewSurface: true
might break stuff like blur or opacity on some Flutter versions, which could cause it to show up brighter.
I just noticed this when posting 2 screen recordings side by side in this comment I will need to look deeper into what is causing this.
I would like to use
UnityWidget
withuseAndroidViewSurface: false
since it is more reliable. However, the game looks darker. It is like there is a black overlay on top of the game. I must set the parameter to true to have the same color as the standalone build/editor version.Unity
Smartphone