Describe the bug
There is a gap stop UI when starting listening (speech_to_text start listening/stopping).
It seems like there is a block main thread here.
SpeechToText
To Reproduce
Steps to reproduce the behavior:
Go to 'Simple Unity Demo'
Click on 'Audio button' on the textBox
See that the CircularProgressIndicator is stop loading a little bit.
Note: It doesn't happen at MenuList screen since, we don't use UnityWidget here.
Expected behavior
The block UI will be no longer exist.
Describe the bug There is a gap stop UI when starting listening (
speech_to_text
start listening/stopping). It seems like there is a block main thread here. SpeechToTextTo Reproduce Steps to reproduce the behavior:
textBox
CircularProgressIndicator
is stop loading a little bit. Note: It doesn't happen atMenuList
screen since, we don't useUnityWidget
here.Expected behavior The block UI will be no longer exist.
Screenshots https://github.com/juicycleff/flutter-unity-view-widget/assets/20292588/7d73ddae-8a07-4b19-bcf0-f1346ce19b56
Unity (please complete the following information):
Smartphone (please complete the following information):
Additional context Source code here: https://github.com/dungbk1995/flutter-unity-view-widget/tree/master/example