Open minus1over12 opened 2 years ago
Ah, I don't have one of those to test with... Looks like some kind soul posted a possible fix here https://github.com/MollyJameson/InputSystem/commit/6d7603fdb8c11c3ca32a477c78e96e24e7d0b6da
I'll try and bring that in
Fly Dangerous (or Unity) is not interpreting the inputs from PS5 controllers correctly. From testing in the key binding settings, it is doing things like thinking triangle (north abxy button) is the right trigger, R1 (right bumper) is the start button, and so on. The left stick does seem to work correctly though.