jukkae / rascal

A roguelike.
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UI / control scheme design #245

Open jukkae opened 5 years ago

jukkae commented 5 years ago

Jotting down some ideas:

jukkae commented 5 years ago

Configure possible keybindings? Maybe overkill for production release, but might be useful now and then for development. Then again, maybe not.

jukkae commented 5 years ago

When wielding a weapon, default action towards actors should maybe be attack? Wielding a weapon would then be taken as a sign of aggression. When not wielding, default would be talk.