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jul1278
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SimpleComponents
component-based 2D game engine in SDL
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FileUtility::DirectoryContents() doesn't differentiate between files/folders
#91
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jul1278
opened
8 years ago
jul1278
commented
8 years ago
add argument bool includeFolders? Still know way to differentiate between file w/o ext and folder. -could make File objects w/ IsFolder(), IsFile() etc, or enum ItemType {FILE, FOLDER} etc sounds like over engineering though