At first thought I assumed limit would remove the oldest and add the incoming. Whats the idea behind stopping addition? I would think something in the level stack would be responsible for this.
If there is a specific reason, how about a removal switch?
At first thought I assumed
limit
would remove the oldest and add the incoming. Whats the idea behind stopping addition? I would think something in the level stack would be responsible for this. If there is a specific reason, how about a removal switch?