The recent change in the PublishSubscriber mechanism (publishing a variable always sets the channel value) spawned the following bug:
When changing the number of brushes, all brush specific bound variables (e.g. brushSize, movementCycle,..) will reset to their default values if new brushes are instantiated.
The recent change in the PublishSubscriber mechanism (publishing a variable always sets the channel value) spawned the following bug: When changing the number of brushes, all brush specific bound variables (e.g. brushSize, movementCycle,..) will reset to their default values if new brushes are instantiated.