julianxhokaxhiu / FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
GNU General Public License v3.0
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[FF7] Bad Fx rendering in worldmap with upscaled textures #136

Closed satsukiyatoshi closed 3 years ago

satsukiyatoshi commented 3 years ago

Description: In wordmap the Fx animation (from buggy, hightwind, plane, boat...) seems to be rendered without any apha (with upscaled textures). So it's realy dark and bad looking compared to vanilla.

FFNx version: All (tested in stable 1.8.0 and 1.8.1.10 vanilla)

Step to reproduce: Go in WM and use any vehicule with external textures

Exemple video: smoke.zip

julianxhokaxhiu commented 3 years ago

I did two RenderDoc captures to analyze what is going on, and I think this is related to the modded texture.

(Left: Stock, Right: Modded) image

Try to play with the alpha channel like on the stock texture and I'm pretty sure you should get a gray-ish smoke, rather than a black one.

satsukiyatoshi commented 3 years ago

solved, this file need to be set with 75% transparency