Open kayleewright-bluescape opened 5 months ago
cc @myst6re
Expected behavior Screenshots are identical
Yes but we need to check which one is accurate comparing to the original rendering (on PSX), I'm not even sure that the FFNx without mods is correct.
I recently modified a sub related to that (available in the last canary), because on my machine it was not transparent anymore since the last release.
I will take a look, thanks for the report!
Did a little digging and I found this: PSX (via youtube since I can't pull from my psx):
Remastered Steam:
2013 steam no ffnx:
So it sort of looks like ffnx is rendering accurate to the base 2013 steam version but that itself was wrong compared to psx (which got fixed in the remaster). Which is somewhat closer in ffnx once you start using custom textures (???).
Describe the bug When using custom background textures (even ones dumped directly from the game using save_textures = true), the transparency (alpha?) on things like the elevator or transparent screen that Ellone talks to squall through in the intro are much darker than default.
To Reproduce Steps to reproduce the behavior:
Expected behavior Screenshots are identical
Actual behavior Screenshots appear to to be identical except for the transparent surfaces.
Screenshots
GPU (please complete the following information):
Additional context