Closed DevSnx closed 1 day ago
An example how to create a npc & pool for bukkit can be found here: NPC Pool creation, NPC creation, NPC Event subscriptions.
And here is a kotlin scratch. Works with beta v3 on 1.19.3.
import com.github.juliarn.npclib.api.Npc
import com.github.juliarn.npclib.api.NpcActionController
import com.github.juliarn.npclib.api.profile.Profile
import com.github.juliarn.npclib.bukkit.BukkitPlatform
import com.github.juliarn.npclib.bukkit.BukkitWorldAccessor
import com.github.juliarn.npclib.bukkit.util.BukkitPlatformUtil
import org.bukkit.Bukkit
import org.bukkit.Location
import java.util.*
val npcPlatform = BukkitPlatform.bukkitNpcPlatformBuilder()
.extension(PLUGIN_INSTANCE)
.actionController { builder ->
builder
.flag(NpcActionController.SPAWN_DISTANCE, 60)
.flag(NpcActionController.IMITATE_DISTANCE, 16)
.flag(NpcActionController.TAB_REMOVAL_TICKS, 20)
}
.worldAccessor(BukkitWorldAccessor.nameBasedAccessor())
.build()
val location = Location(Bukkit.getWorld("world"), 0.0, 0.0, 0.0)
val npc = npcPlatform.newNpcBuilder()
.position(BukkitPlatformUtil.positionFromBukkitLegacy(location))
.profile(Profile.resolved("name", UUID.fromString("uuid")))
.flag(Npc.LOOK_AT_PLAYER, false)
.flag(Npc.HIT_WHEN_PLAYER_HITS, false)
.flag(Npc.SNEAK_WHEN_PLAYER_SNEAKS, false)
.buildAndTrack()
I just added documentation and a bunch of code examples into the readme, feel free to leave feedback if something is missing.
Hey, you have any simple examples to create a NPC?