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sacrifice
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Avoir un peu de contrôle sur la foi...
#34
jjanvier
opened
5 years ago
0
Polish intro design
#33
grena
opened
5 years ago
1
extract tick mechanisme to be able to test at different rates
#32
juliensnz
closed
5 years ago
0
Rename events to be a bit more clear
#31
juliensnz
closed
5 years ago
0
Evènements à choix qui apparaissent en fonction de la trust/faith
#30
grena
opened
5 years ago
0
avoir des jauges plus détaillée
#29
jjanvier
opened
5 years ago
2
Plus que 7 sec pour choisir alors que parameters = 10
#28
grena
closed
5 years ago
0
Villager must not talk if they are already talking
#27
grena
closed
5 years ago
0
Center dialog popin
#26
grena
closed
5 years ago
0
credits
#25
jjanvier
opened
5 years ago
0
Impact of decisions should be shown when we chose yes or no
#24
grena
closed
5 years ago
0
text shaman
#23
jjanvier
closed
5 years ago
0
text decisions
#22
jjanvier
closed
5 years ago
0
les femmes sont trop petites dans le cadre
#21
jjanvier
opened
5 years ago
1
Have feedback in mood message after decision
#20
grena
opened
5 years ago
0
debug mode to display
#19
grena
closed
5 years ago
0
Villager message mood should be above or below
#18
grena
opened
5 years ago
0
Villager comes to report fact, not the shaman
#17
grena
closed
5 years ago
0
integration assets
#16
jjanvier
closed
5 years ago
0
text warning "the shaman is dangerous"
#15
jjanvier
closed
5 years ago
1
text gameover
#14
jjanvier
closed
5 years ago
3
text intro
#13
jjanvier
closed
5 years ago
1
villager message moods
#12
jjanvier
closed
5 years ago
0
check messages are well balanced
#11
jjanvier
closed
5 years ago
0
tweak/balance engine
#10
jjanvier
closed
5 years ago
0
impact of decision events
#9
jjanvier
closed
5 years ago
0
game overs
#8
jjanvier
closed
5 years ago
0
village warms you about the shaman (cycle 2 or 3)
#7
jjanvier
closed
5 years ago
0
intro/splash screen
#6
jjanvier
closed
5 years ago
0
logo
#5
jjanvier
closed
5 years ago
0
Do not take into consideration dead villages to calculate faith and trust
#4
jjanvier
closed
5 years ago
1
During event announcement, only the last event should be displayed
#3
jjanvier
closed
5 years ago
1
A random event should not be picked twice during the same game
#2
jjanvier
closed
5 years ago
1
A villager should not talk once sacrified
#1
jjanvier
closed
5 years ago
1