While doing some manual test before release, some fixes for various issues were discovered:
When changing some shadowMap properties, needsUpdate was not being set correctly, due to a typo in the name of a method that was suppose to override its base implementation. See commit message for details about mechanism.
Ensure WebGLRenderer etc also applies all renderer props when acquiring a renderer from the pool.
Fix various deprecation warnings
Some example tweaks
Avoids an extra call to set when not needed in syncToModel (correctly checks whether object keys are set).
While doing some manual test before release, some fixes for various issues were discovered:
needsUpdate
was not being set correctly, due to a typo in the name of a method that was suppose to override its base implementation. See commit message for details about mechanism.set
when not needed insyncToModel
(correctly checks whether object keys are set).