Closed abelnation closed 6 years ago
That makes sense to more closely mirror the names in three.js. The Plane->Surface transition was to emphasize to a python user that they could adjust the z-heights of each point (it wasn't just a plane).
I think this should be incorporated before making any releases with the autogen branch (since that will be a major breaking update anyway). Especially the PlaneGeometry
vs PlainGeometry
is very confusing.
Geometry -> PlainGeometry PlaneGeometry -> SurfaceGeometry ??? -> FaceGeometry
Are these discrepancies necessary? Perhaps in the python side,
Geometry
base class could be renamedBaseGeometry
?