Open CodingGhost opened 3 years ago
Ah, interesting. Just have a config to optionally toggle that off. That seems doable. Thanks for the suggestion!
Ah, interesting. Just have a config to optionally toggle that off. That seems doable. Thanks for the suggestion!
I guess a setting to turn of minecarts and mobs at all would do it already too, to prevent any source of exploit by the roots, if thats way easier
Good thought. I'll have to look into doing one or both. I know some multi-world plugins handle player inventories between worlds quite nicely so just disabling non-players in minecarts could also be a nice way to allow portals without allowing 'cheating' the intent of creative / survival.
I have following Problem: I have a server with a creative and a survival world, but using portals, you can now use minecarts to smuggle itmes between the creative and survival world. an easy fix would be to make the multiworld feature configurable. then one could just disable it.