Closed thalilmythos closed 2 years ago
Ill probably ask for some memory editing help on the 5mods server to get the weapon hashes directly from the game's memory during runtime.
RPH has a feature which you can get a collection of all weapons, just call ToList and then you can enumerate those, i think.
Yes, but PlayerCompanion does not runs on RPH only on SHVDN.
Looks like I forgot that I implemented this in fb9c95d743450f7d6bdf8ad227cdb43df4c93d61, whops!
This happens because PlayerCompanion uses the SHVDN enum to get the list of weapons, but it has not been updated with the new weapon hashes from The Cayo Perico Heist.