Open rcoacci opened 1 year ago
I see this behaviour in non-doom as well.
On top of what's reported above I see the same with simple movements, i.e. pressing d
, then waiting for the popup to show, then pressing e
, only closes the popup and I have to press e
again.
After doing
(setq which-key-show-operator-state-maps t)
, if you wait forwhich-key
popup to show after ad
for example, you have to press 'a' (for outer) or 'i' (for inner) twice: the first cancels the popup and the second actually gets to the chosen key map (and shows thewhich-key
popup ifwhich-key-allow-evil-operators
ist
).Perhaps you can add
a
andi
as prefixes, and chain the popups?Not sure if it's relevant, but this happens using doom-emacs.