Closed justingardner closed 1 year ago
Fixed this in mglMetalOpen - was not resizing after calling full screen. This still needs to be fixed for if user rescales the window after opening
Closing since it works on full screen. Probably still won't work if there Is explicit resizing of a windowed context, but limited use case for that, so will leave it unfixed.
Opening a full screen:
mglOpen(1)
and then getting screenWidth and screenHeight
mglGetParam('screenWidth') mglGetParam('screenHeight')
Return 800 x 600 and not the correct pixel dimensions. Also, xDeviceToPixels and yDeviceToPixels seem incorrect for the same reason.