Right now each foreground even can have very different (or no) reverberation, which results in a scene that does not sound natural. This could be alleviated by applying a filter to add reverberation (to each foreground event, or to the whole soundscape?).
Right now each foreground even can have very different (or no) reverberation, which results in a scene that does not sound natural. This could be alleviated by applying a filter to add reverberation (to each foreground event, or to the whole soundscape?).