Closed sarpaykent closed 6 years ago
I can confirm that DisplayInGameText() is not working with DirectX9. OS: Windows 10 (x64) Game: Warface (x32)
Its because its commented in DXHookD3D11 and DXHookD3D9 but on DX10 its availble. I don't know why this hasn't been fixed, there were new commits after this report.
@Symbai I have been working on a better approach that allows the host app to send through a full overlay to the injected assembly, rather than just text. This is why it hasn't been committed yet.
@spazzarama, Awesome! cant wait :+1:
hi, please test motogp 13, textoverly not working on this game and i dont khnow why? font.DrawText do not return 0 but i cannot see anything in motogp 13, but another game i tested worked fine.
I tested on "TestScreenshot", It's not sending "Screenshot captured..." text to game.
And another problem is I cant add (for example image) from CaptureProcess It self, cannot find another way to add too (without changing dll)
I'm using windows 10. Debug log: Debug: Autodetect found Direct3D 9 Debug: Autodetect found Direct3D 11 Information: Remote process is a 32-bit process. Information: Injected into process Id:27212.