Closed Sardelka9515 closed 1 year ago
That is a pointer to the reference created here which is disposed when the DXImage is disposed:
The overlay was not being disposed, fixed in https://github.com/justinstenning/Direct3DHook/commit/601bc6d778b4a2c84a78633666b7785da9e605ec
The
Texture2D
created in this line is not being disposed after use, causing potential memory leak.