justinstenning / Direct3DHook

DirectX Capture and Overlays by using Direct3D API hooks
http://spazzarama.com/2011/03/14/c-screen-capture-and-overlays-for-direct3d-9-10-and-11-using-api-hooks
MIT License
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What is CaptureInterface.StartRecording()? #84

Open 3bagorion33 opened 1 year ago

3bagorion33 commented 1 year ago

And how to use?

jazzup commented 6 months ago

Use a BinaryWriter to write the captured raw pixels to ffmpeg's stdin for on the fly encoding. Works very very well.