Currently, each processor in a base is its own object. For a moon base,
this means 600 objects *per base*. This is creating substantial (real) CPU
usage, largely through processor_time.
This should be abstracted away to recording processor type, count, and
completion. A new subclass of Item, ItemStack, may be useful.
Original issue reported on code.google.com by funnyman3595 on 4 May 2008 at 2:16
Original issue reported on code.google.com by
funnyman3595
on 4 May 2008 at 2:16