Open GoogleCodeExporter opened 8 years ago
Try adding 'daynight = True' to prefs.dat. Although a crash before you even
get to
pick the difficulty is worrisome. Anyone know how to see the Python stack
trace on
Mac OS X?
Original comment by phil.bor...@gmail.com
on 27 Jan 2009 at 2:32
Obviously my brain is not working tonight. Set it to False, not True. I'm
still not
convinced that that'll fix a crash directly on the main menu, though.
Original comment by phil.bor...@gmail.com
on 27 Jan 2009 at 2:35
> Anyone know how to see the Python stack trace on Mac OS X?
Open Macintosh HD -> Applications -> Utilities -> Console, there should be an
entry
somewhere in there for "Endgame Singularity.app".
Original comment by funnyman3595
on 27 Jan 2009 at 2:40
==I open the program==
1/26/09 9:46:30 PM com.apple.launchd[91]
([0x0-0x29b29b].org.pythonmac.unspecified.EndgameSingularity[2382]) Exited
abnormally: Abort trap
1/26/09 9:46:58 PM Endgame Singularity[2392] Warning once: This application, or
a
library it uses, is using NSQuickDrawView, which has been deprecated. Apps
should
cease use of QuickDraw and move to Quartz.
==I click New Game, I choose a difficulty==
1/26/09 9:46:58 PM Endgame Singularity[2392] Warning once: This application, or
a
library it uses, is using NSQuickDrawView, which has been deprecated. Apps
should
cease use of QuickDraw and move to Quartz.
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
Endgame Singularity(2392,0xa0196720) malloc: *** error for object 0x916a911c:
Non-aligned pointer being freed
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
*** set a breakpoint in malloc_error_break to debug
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
Endgame Singularity(2392,0xa0196720) malloc: *** error for object 0xc0000003:
Non-aligned pointer being freed
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
*** set a breakpoint in malloc_error_break to debug
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
Endgame Singularity(2392,0xa0196720) malloc: *** error for object 0x12f32170:
Non-aligned pointer being freed (2)
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
*** set a breakpoint in malloc_error_break to debug
1/26/09 9:47:21 PM
[0x0-0x29c29c].org.pythonmac.unspecified.EndgameSingularity[2392]
Fatal Python error: (pygame parachute) Bus Error
Original comment by Durandal...@gmail.com
on 27 Jan 2009 at 2:48
But you're right, if I choose to turn day/night off in the GUI preferences, the
game
starts correctly
Original comment by Durandal...@gmail.com
on 27 Jan 2009 at 2:52
I got the same crash here.
I download the source for Linux (i got pygame installed) and the game run fine
on Mac from Source.
I also develop with pygame for mac and i encounter a crash with my bundled app
(py2app) that seems related.
For my game it crash at run. I finally found a way to bypass the crash :
install back pygame 1.8.0 made the app
(py2app) works fine. using pygame 1.8.1 with pyapp made the app to crash...
Original comment by padora...@gmail.com
on 27 Jan 2009 at 6:24
Yeah, something's going wonky with py2app and NumPy. Not sure why pygame 1.8.0
would
work, but there's a nasty sound bug in that version, so we really don't want to
use it.
Original comment by funnyman3595
on 31 Jan 2009 at 10:18
Original comment by funnyman3595
on 31 Jan 2009 at 10:19
Is this still an issue with pygame 1.9.x? It was released in 2009, so I doubt
1.8.1 is used anymore. If app works fine with latest stable pygame, then
problem fixed :)
Can anyone check?
Original comment by singular...@rodrigosilva.com
on 20 Dec 2012 at 2:27
Original issue reported on code.google.com by
Durandal...@gmail.com
on 27 Jan 2009 at 2:22