Closed caspertheghost1337 closed 5 years ago
Do you have a multi monitor setup? Does switching around in other applications such as chrome/Firefox/Spotify resolve the issue?
Nope, I do not have a multi-monitor setup. I just tested auto switching resolutions in Spotify and it worked. It changed it to the specified resolution, and after tabbing out, it changed it back.
So it appears that the program you have the issue with does not send (or intercepts) the needed windows events. The events are usually sent when the active window changes (for example: "Spotify is now the foreground window"). VibranceGUI listens to these events and switches around digital vibrance and resolution accordingly. Which program is it? Have you tried different window modes of the program (window mode, fullscreen window mode, fullscreen)? The vibrance value gets changed but the resolution does not?
caspertheghost1337 notifications@github.com schrieb am Sa. 29. Dez. 2018 um 00:13:
Nope, I do not have a multi-monitor setup. I just tested auto switching resolutions in Spotify and it worked. It changed it to the specified resolution, and after tabbing out, it changed it back.
— You are receiving this because you commented.
Reply to this email directly, view it on GitHub https://github.com/juv/vibranceGUI/issues/77#issuecomment-450441512, or mute the thread https://github.com/notifications/unsubscribe-auth/AH4uKVaXGlVUa-J4Ve35q4mhxB4tj9Caks5u9qWDgaJpZM4ZjZgg .
I just found out what was wrong. I noticed a pattern in the resolution not changing. Every time the game's Digital Vibrance was at 100% the resolution wouldn't change back but for some reason now, it won't even change to the resolution. I changed the Digital Vibrance to 99% and the resolution changes both ways now when tabbing out.
Accidentally closed it
Are you using identical windows vibrance and in-game vibrance value?
caspertheghost1337 notifications@github.com schrieb am Sa. 29. Dez. 2018 um 00:36:
Accidentally closed it
— You are receiving this because you commented.
Reply to this email directly, view it on GitHub https://github.com/juv/vibranceGUI/issues/77#issuecomment-450443538, or mute the thread https://github.com/notifications/unsubscribe-auth/AH4uKVSqjCpUyXb8khrOMUw-aGpO2sB7ks5u9qsOgaJpZM4ZjZgg .
Yes I am. Is that the problem?
Why'd you do it in the first place and yes that might be the problem, you gotta try it out though. Set windows to something lower than 100%, e.g. 99% (you will barely see a difference anyways) and try it out please
caspertheghost1337 notifications@github.com schrieb am Sa. 29. Dez. 2018 um 00:46:
Yes I am. Is that the problem?
— You are receiving this because you commented.
Reply to this email directly, view it on GitHub https://github.com/juv/vibranceGUI/issues/77#issuecomment-450444330, or mute the thread https://github.com/notifications/unsubscribe-auth/AH4uKUGld1EriB7jK9EBjSaNcvrmgKnCks5u9q1ygaJpZM4ZjZgg .
I don't know, I just like Windows with 100% and I tried your suggestion, and it works with Fortnite, but CS:GO is just now launching and staying in the background.
Found the solution for CS:GO. I had to add "-w 1280 -h 960 -windowed -noborder" to my launch options.
Hey. I love your program and I use it all the time, but recently I have started using different resolutions, and I set it in the game to be a certain resolution using VibranceGUi. I believe it is supposed to change my resolution back to 1920x1080 after closing the game? But it doesn't. It just stays at the custom resolution that I set it to in the VibranceGUI app. Any help would be appreciated. Thanks!