Closed oomek closed 5 years ago
That's great, If only I could find a way to integrate it with SFML :P not sure if it's actually possible
I'm not gonna lie I'm actually looking for a conventional c++ wrapper for the omxPlayer which would give me an access to the Gluint of the rendered frame as the current ffmpeg+mmal method we are using in our app based on the SFML framework has dreadful performance.
I'll dig through your code for inspiration maybe if you don't mind.
good luck - you can also check out hello_videocube if you want an alternative route
Thanks for the link. Unfortunately this example plays only raw h264 files without audio.
Hi, I have several questions if I may: