jvpernis / esp32-ps3

Control your ESP32 projects with a PS3 controller!
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Controller Disconnect handling #39

Open mind2reality opened 3 years ago

mind2reality commented 3 years ago

Hi, Thank you for this fantastic library :) I have allready commented into another open issue, but got no Response. So, here I tell my Problem again ;)

I am using a ps3 Navigation Controller with the ESP32 "wroom" from AZdelivery.

Everything is working fine and I am very happy implementing all those Events easiely.

But, I have no chance to catch any disconnect event. I wanted to implement some failsave code to my rc System, unfortunately that isn't possible for me at the Moment.

I would be very happy for any help at this Point.

Best regards

trymha commented 3 years ago

Hello. I have the same issue. Were you able to solve it?

mind2reality commented 3 years ago

unfortunately I haven't found a solution yet ...

GustavoDRL commented 3 years ago

I had this problem too. Have you found a solution?

csiwek commented 3 years ago

there is a fork of this project where someone else added the disconnection handling: I tested it - It works well. https://github.com/RomanLut/esp32-ps3/tree/1.0.0_with_reconnect_fixed

TD88robot commented 2 years ago

there is a fork of this project where someone else added the disconnection handling: I tested it - It works well. https://github.com/RomanLut/esp32-ps3/tree/1.0.0_with_reconnect_fixed

Nice tip! I also got this working with the suggested project. Also install an older version of the esp32 board package. Version 1.0.4 will avoid compiler errors

simonliu009 commented 2 years ago

there is a fork of this project where someone else added the disconnection handling: I tested it - It works well. https://github.com/RomanLut/esp32-ps3/tree/1.0.0_with_reconnect_fixed

This fork won't compile on ESP-IDF v4.4.2