Closed jwir3 closed 7 years ago
…eInfo.
We avoid the use of Promise objects when returning identifying game information (and it's associated enciphered form) by using the synchronous forms of the Cipher and Decipher objects.
…eInfo.
We avoid the use of Promise objects when returning identifying game information (and it's associated enciphered form) by using the synchronous forms of the Cipher and Decipher objects.
Issue References:
Development/Code Review Checklist