If we don't use and don't import the JWPlayerKit in our project, this kind of code it's working:
let tap = UITapGestureRecognizer(target: self, action: #selector(tapInView)) stackView.addGestureRecognizer(tap)
But when we initialize the new SDK, the UIStackviews of all the project doesn't receive the gesture touch events. This problem don't exists in the old JWPlayer SDK
If we don't use and don't import the JWPlayerKit in our project, this kind of code it's working:
let tap = UITapGestureRecognizer(target: self, action: #selector(tapInView)) stackView.addGestureRecognizer(tap)
But when we initialize the new SDK, the UIStackviews of all the project doesn't receive the gesture touch events. This problem don't exists in the old JWPlayer SDK