jxmorris12 / PokemonGo-Finder

Live visualization of all the pokemon in your area... and more!
GNU General Public License v3.0
171 stars 43 forks source link

Loop stops displaying any pokemon after 10-15 minutes #11

Closed endeavor7 closed 7 years ago

endeavor7 commented 7 years ago

GitHub issues are for bug reporting and feature requests.
For general support, join our discord server. To make bug reports easy to find and organized, we close issues that are deemed out of scope for GitHub Issues and point people to Discord.

Please provide the following information. The more information you provide, the more easily we will be able to offer help and advice.

Environment info

Operating System: Windows 7 Installed version of Python: 2.7

Steps to reproduce

  1. Run main.py
  2. Wait 10-15 minutes 3.

    What have you tried?

  3. Logs or other output that would be helpful

(If logs are large, please upload as attachment). Issues with code from which this was originally forked from: https://github.com/AHAAAAAAA/PokemonGo-Map/issues/1003

Has been corrected on the develop branch, but not rolled into this fork.

HMPoweredMan commented 7 years ago

Also having this issue.

everix1992 commented 7 years ago

I think this issue was fixed upstream in the PokemonGo-Map repository. When I get home from work, I'm gonna try and rebase this repository on top of that and see if I can't get a working build out that fixes this (if it hasn't already been fixed by then).

padenshorey commented 7 years ago

@everix1992 that would be awesome! can you comment back here if you get it working?

everix1992 commented 7 years ago

@padenshorey Will do!

JMieczkowski commented 7 years ago

@everix1992 This issue has been resolved in the dev branch of PokemonGo-Map. They've made some huge changes on how it works.

jxmorris12 commented 7 years ago

merged with upstream and this should be fixed!

endeavor7 commented 7 years ago

@jxmorris12 the "master" branch of upstream is no longer being supported, and it still contains the bug which causes updating to fail after an amount of time. a new fork of the "develop" branch would need to have the pushbullet functionality integrated to correct this issue.