Open xcheneric opened 8 years ago
+1
Greatly Needed.
hmm. Ive modified this code for myself quite a bit but if you edit main.py with notepad and look under the def main(): function you will see a line that says: set_location_coords(x * 0.0025 + origin_lat, y * 0.0025 + origin_lon, 0)
the 0.0025 are the latitude and longitude offsets per step. so you will need to change those numbers. Note that the offsets are in degrees not in meters so you would need to figure out the meter to degrees lat and meters to degrees long conversion. this depends on your geographical location.
To have full coverage @ the now 70m scan radius your per step offset distance should be 70 * 1.4 = 100 meters (due to overlap between scans).
Also note the this code also scans at a few cell tower locations near your specified point as well so the actual visible radius per specified scan location is larger than the 70m (albeit its a bit random).
+1
This has been fixed on the original repo : https://github.com/AHAAAAAAA/PokemonGo-Map/pull/2610 Maybe it'd be a good idea to merge the original master ? (" 54 commits ahead, 402 commits behind AHAAAAAAA:master." )
The scanning logic is different between the master and this fork. As per StraightCircle's comment - I changed my value to 0.0017, its working well again for me.
@i8aNooB Did you change both line 620 and 630, or just 620?
@xcheneric Just 620, 630 is a print stmt that has no affect on the scanning. I also included a 3 second delay at the start of the scanning method - apprently the server needs it now? Just note you will need to increase the step size in your config.json if you want to scan the same size area as before.
Where/how did you incorporate a 3 second delay?
https://www.reddit.com/r/pokemongodev/comments/4v73aj/psa_scan_radius_was_changed_from_100m_to_70m/
How do we apply the fix here?