The circles in the camera view should be bound to the distance to the
object in reality.
Pointers to near object should be more opaque
Pointers to far objects should be less opaque
Original issue reported on code.google.com by mixare.org on 19 Mar 2010 at 8:16
Original issue reported on code.google.com by
mixare.org
on 19 Mar 2010 at 8:16