I found anther odd bug, if you have 6+ players all with flame throwers attacking the monster there is chance that the HP will decrease too fast to allow the transformation to occur.
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Suggestion on fix maybe add a range value? something like transformation:test:300:500?
I found anther odd bug, if you have 6+ players all with flame throwers attacking the monster there is chance that the HP will decrease too fast to allow the transformation to occur.
Suggestion on fix maybe add a range value? something like transformation:test:300:500?