The current issues of the biome spawning system is that Blitz and Cblitz spawning of mobs spawns more then 1 mob per cycle and the spawning of monsters will spawn multi able monsters at the same time (up to 9-10).
This issue is most likely caused by bad timers while the other issue from the Biome spawning system is likely caused due to the code not taking into account it should only spawn 1 monster regardless of how many players are in the area.
Examples
Forest
name:Zombie King Xerin
basetype:3
life:1000
boss:true
value:50000
forest:3120
ai:1
blitzdata:3:1:120
The current biome spawning system the Forest region dos not function correctly and Meteor is not functioning. (Monsters do not spawn in forest)
The spawn time is suppose to be 31 seconds with that timer but it seems like it's not working correctly. also there are times where the mob spawns 3 times at the same point / time this should also be fixed.
The current issues of the biome spawning system is that Blitz and Cblitz spawning of mobs spawns more then 1 mob per cycle and the spawning of monsters will spawn multi able monsters at the same time (up to 9-10).
This issue is most likely caused by bad timers while the other issue from the Biome spawning system is likely caused due to the code not taking into account it should only spawn 1 monster regardless of how many players are in the area.
Examples
Forest
name:Zombie King Xerin basetype:3 life:1000 boss:true value:50000 forest:3120 ai:1 blitzdata:3:1:120
The current biome spawning system the Forest region dos not function correctly and Meteor is not functioning. (Monsters do not spawn in forest)
The spawn time is suppose to be 31 seconds with that timer but it seems like it's not working correctly. also there are times where the mob spawns 3 times at the same point / time this should also be fixed.