System.NullReferenceException: Object reference not set to an instance of an object.
at CustomMonsters.CustomMonstersPlugin.b__50(CustomMonsterType monstertype)
at System.Collections.Generic.List1.FindAll(Predicate1 match)
at CustomMonsters.CustomMonstersPlugin.ReplaceMonsters()
at CustomMonsters.CustomMonstersPlugin.OnUpdate()
at System.Action.Invoke()
at Hooks.GameHooks.OnUpdate(Boolean pre)
at Terraria.Main.DedServ()
at Terraria.ProgramServer.Main(String[] args)
This crash is semi-rare, what replace monsters does is replace the existing monster but if you spawn too many custom monsters at one time this issue is more common
System.NullReferenceException: Object reference not set to an instance of an object. at CustomMonsters.CustomMonstersPlugin.b__50(CustomMonsterType monstertype)
at System.Collections.Generic.List
1.FindAll(Predicate
1 match) at CustomMonsters.CustomMonstersPlugin.ReplaceMonsters() at CustomMonsters.CustomMonstersPlugin.OnUpdate() at System.Action.Invoke() at Hooks.GameHooks.OnUpdate(Boolean pre) at Terraria.Main.DedServ() at Terraria.ProgramServer.Main(String[] args)This crash is semi-rare, what replace monsters does is replace the existing monster but if you spawn too many custom monsters at one time this issue is more common